Smart play & tips
Beginner tips
- Never skip the daily reward. Missing a day resets your streak to 1. Day 30+ pays 350 Shards instead of 60, and every 7th day gives a random cosmetic.
- Vote on all 8 sites in one sitting. Votes within 12 h of each other keep your vote streak; the next round 12–36 h later raises it. Wait longer than 36 h and it resets.
- Your cash is safe when you die, your items are not. Keep valuables in a chest inside a city.
- Only cities are protected. Build your base inside a city claim – yours or a friend’s.
- Set a bed or respawn anchor. Otherwise you respawn at your city spawn.
- Play in groups. 2 players within 64 blocks: +15%, 3: +25%, 4–6: +40% on money and XP rewards.
- Look at the region state (
/region). Decaying regions and ruins give less ore and have stronger monsters – go somewhere flourishing.
How to earn NC fast
- Sell smart, not just much. Your sell price is base price × market factor × your sell multiplier. The multiplier starts at 0.92 and rises by +0.02 per Economy star, +0.05 for the Trader path, +0.05 with a Trader in your group nearby and +0.05 inside a Trade zone region – capped at 0.98. A Trader with 1 Economy star selling in a Trade zone already hits the cap.
- Sell into demand. Prices go up to 4× base when goods are scarce and down to 0.25× when flooded. Big orders move the price against you – sell in chunks and watch the trend arrow. During a Trade caravan event all prices are −20% (bad for selling, great for buying).
- Build an Ore Crusher early (grindstone on an iron block, available from the first era): raw iron, gold and copper give 1.5× ingots. Iron ingots sell for ~12 NC, gold ~25 NC.
- Do the dungeon every 20 minutes. The Underground route pays +1,000 NC, a netherite ingot, 6 diamonds and a Totem of Undying; Emergency power with a successful hack +500 NC plus 4 diamonds and netherite scrap.
- Jump on world events. Helping to fix a Blackout pays +600 NC per helper plus 15 NC per copper ingot you deliver. Meteor craters contain diamond ore and ancient debris.
- Let your money work. 1% per day on up to 250,000 NC in the bank = up to 2,500 NC per day while you sleep.
- Fill contracts. Players post
/contractdelivery contracts with escrowed money – you get paid per piece, plus Economy XP and +2 reputation on completion.
Tech donations (/tech donate) pay only 0.5 NC per research point – donate for Technology XP, reputation and the community, not for profit.
Best path per playstyle
| You like… | Path | Why |
|---|---|---|
| Trading, getting rich | Trader | +1,000 NC start, +5% sell price, +50% Economy XP (lower buy prices, higher credit limit). Gives your group +5% market prices. |
| Fighting, warzone, dungeon | Fighter | Iron sword, shield, chainmail. +50% Combat XP → +5%/+10% damage and regeneration after kills. Group gets Resistance I. |
| Building, cities | Builder | 64 logs, 64 stone bricks, 32 glass. +50% Building XP → 10% cheaper city claims and Haste I/II. Group gets Haste I. |
| Exploring, events | Explorer | Compass, spyglass, 3 maps, boat. +50% Exploration XP → less fall damage and permanent Speed I. Group gets Speed I. |
You can change your path every 24 hours with /path – the kit is only given at the start.
Shards & Season Pass fast
- A full vote round (8 votes) at vote streak 20+ gives 8 × 650 = 5,200 Shards and 1,600 Pass XP.
- Simply being online gives 10 Pass XP per minute on any server = 600 XP per hour. One tier needs 1,000 XP.
- Weekly quests are worth 1,500–2,000 XP each – check
/questson Monday. - Cheap early achievements: First Steps, Settling In (1 h), Gift Taker, Supporter, Connected, Bed Rookie, Light Feet (lobby parkour).
BedWars in short
- Your first diamonds: Elven Forge I (2) or Reinforced Armor I (2), then Sharpened Swords (4).
- Cover your bed with end stone (fireball-proof) and blast-proof glass (TNT-proof).
- Kills give you all the enemy’s iron, gold, diamonds and emeralds – fight carriers.
- At 25:00 all beds are destroyed – be ready with armor and gear.